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JaggedSac said:

http://majornelson.com/archive/2009/01/04/the-top-20-live-games-of-2008.aspx

The Top 20 LIVE Games of 2008

Last year was a great year to be an Xbox 360 gamer as is evident by the quality of titles that Xbox LIVE members were playing. After a few days of number crunching, here are the top games for 2008 based on Xbox Live connectivity.


Xbox 360 Top Live Titles
(based on UU’s)


 Top Arcade Titles (Full Versions purchased)

1 Castle Crashers
2 Geometry Wars: Retro Evolved 2
3 Braid
4 A Kingdom for Keflings
5 UNO
6 Super Street Fighter II Turbo HD Remix
7 Fable II Pub Games
8 Duke Nukem 3D
9 Bionic Commando: Rearmed
10 Worms
11 SOULCALIBUR
12 Portal: Still Alive
13 DOOM
14 1942: Joint Strike
15 Bomberman Live
16 MEGA MAN 9
17 N+
18 Wolf of the Battlefield: Commando 3
19 Marble Blast Ultra
20 Ultimate Mortal Kombat 3

Interesting. Here's what I have for my XBLA charts at the end of the year (less 3 days):

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1 Uno ^ ^^^
425,294
2 Castle Crashers
383,400
3 Geometry Wars Evolved 2
210,458
4 Braid
200,888
5 N+
194,764
6 Worms HD
188,648
7 Geometry Wars Evolved ***
155,044
8 Rez HD
144,664
9 Texas Hold'em * ***
143,721
10 Bomberman Live
134,464
11 Doom
133,030
12 Street Fighter 2 HD Turbo
131,590
13 Metal Slug 3
130,586
14 Brain Challenge
128,822
15 A Kingdom for Keflings
128,100
16 Carcassonne *
127,808
17 TMNT
127,350
18 Sonic the Hedgehog 2
126,774
19 Bionic Commando: Rearmed
120,948
20 Marble Blast Ultra ^^
118,555
21 Ikaruga
113,629
22 Duke Nukem 3d
112660
23 Ultimate MK3
102,626
24 Bankshot Billiards 2 ** ^^
102,019
25 Street Fighter 2 HF
100,637
26 Small Arms ** ^^
89,614
27 Sonic the Hedgehog
87,020
28 Castlevainia: SOTN
85,443
29 Soul Calibur
83,741
30 Banjo Kazooie
82,490

Mind you, Uno was a pack-in so it's numbers were inflated slightly. Some games were really close (Top 3, Worms, Doom, Bomberman Live, MBO, UMK3) but some were off pretty bad (Mega Man 9, N+, Rez HD, Bionic Commando: Rearmed). Overall, I think the XBLA project did pretty well going head to head with Major Nelson's numbers, but it's still (certainly) imperfect. What I think has killed me is sample size....It's still kind of small, at 2.5 million users.

 

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Back from the dead, I'm afraid.