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Cage says that he'll resort to standard cinemas only when absolutely necessary, and he hopes to make Heavy Rain a game that can be enjoyed in short, episodic bursts. He believes that the savvy, adult audience he's courting don't necessarily have the time to sit down and plow through ten hours of gameplay -- instead, he hopes that it's an ongoing mystery that you'll keep returning to over the course of a few weeks.
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Should be interesting to see how they will pull that one off. In the past if the story really engaged me then I would have to finish the game as soon as possible, and I wouldn't really be able to enjoy story games spread over a few weeks due to lack of patience. And its been the same with books. The only games I seem to be able to enjoy in short episodic bursts now are games you can pick up and play like fighting, racing and puzzle, where there is no story attached.







