leo-j said: FishyJoe said:
leo-j said:
FishyJoe said:
ceres said:
leo-j said: Because the ps3 can handle a time based game(were metal rusts etc..), which was demonstrated using ps3 hardware. |
You mean like how in Animal Crossing if you don't play for a week or more all the people in the town ask where you've been and if you don't play for even longer, your house will have bugs in it? Or how in Pokemon, if you login at night, it will be night time? There's even a pokemon you can only get on Fridays. That's not hard to do using the internal clock. |
But it was done on the PS3, so by default it has to be better... Whether or not this can be accomplished on another system is irrelevant. | Fishy joe is getting in my nerves lately, it looks to me he is drunk. Im not talking about an internal clock, its were everything ages.
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I can't argue with fanboy logic. | keep it up.
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This stuff about things aging can only be provided by Bluray is BS.Â
The issue with such problems is storing the data about what happens, such as the player chopping down an entire forest only to come ack a while later and find tons of saplings. In this case, an HD would likely be the only thing that has the space to do this, but it wouldn't require the game to be on Bluray since even a CD (or N64 cart ;)) would be enough space for a game to do this.
Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"