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The RSX differs mostly from other GPUs in that it was designed to take the best advantage of the Cell and has more than usual cache memory.

The RSX is more powerful than the Xenos where it really counts, like being able to perform more shader operations. It's relatively weak at some operations the Cell is more flexible and powerful for (thus the huge bandwidth between Cell and RSX).

MikeB said:
haxxiy said:
To me is still a mistery why RSX does not have any embedded memory.

The RSX was an off the shelf PC GPU bolted onto the CELL at the last minute because Sony realized the PS3 would be too weak without it. Kinda of like Sega with the Saturn, if you beleive in Karma.

The 360's unified shader Xenos can perform almost twice the in game shader ops then the PS3's RSX. I don't know where you'd get the impression the RSX was more powerful.

 



Yet, today, America's leaders are reenacting every folly that brought these great powers [Russia, Germany, and Japan] to ruin -- from arrogance and hubris, to assertions of global hegemony, to imperial overstretch, to trumpeting new 'crusades,' to handing out war guarantees to regions and countries where Americans have never fought before. We are piling up the kind of commitments that produced the greatest disasters of the twentieth century.
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