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Shinlock said:
Senlis said:
I would also say JRPG's. The just don't seem to innovate much anymore. I was sorely dissapointed with Final Fantasy XII.

 

FF12 suffered from a pretty par story and the fact the gambit system played the game for you. FF12 is the only rpg game I have that I can level up my characters while sleeping.

My problem with FFXII is that you have to heal too often.  I expect RPGs nowadays to emphasize damage prevention over damage recovery.  With the changes in FFXII fighting style I expected it to be good, but is more of the same old JRPG cure-fest.