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Legend11 said:
HappySqurriel said:

In the past, systems like the Playstation had (what seemed like) massive improvements in hardware utilization later in their life but this had very little to do with an ability to get more performance out of hardware. A lot of this boost came from the fact that 3D was very new to most developers, and as better optimization techniques and algorithms were being developed by people like John Carmack they were being shared with the industry through new events like the Game Developers Conference.

People who expect drastic improvements from what the PS3 and XBox 360 are producing are mostly delusional.


I think it does have to do with getting more performance out of the hardware since this has been an ongoing trend since long before the original Playstation. As developers optimize their code, delve deeper into the hardware, and learn new tricks their games continually get better looking or at the very least more technically impressive. Anyone that thinks we're going to see the best looking games on the 360 and PS3 years before the end of their lifecycles need to take a look at past consoles and computers.

If you look at the best looking games produced in 2003 for the PS2, and produced in 2004 for the XBox and Gamecube, I think you'd have a difficult time arguing that those games were not close to what was possible on those systems.