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I am unsure what the specific issue is with this. Any given developer could 'max out' a system at any given time, if they wanted to. It's all about optimizations, IMO. Now, RF:G could be using very specific things (such as the Geo-Mod) that could 'stress' the X360 architecture, but I doubt that Red Faction: Guerrilla will be the best-looking game on the X360. The 360 isn't even 4 years old...Which makes me think it's potential isn't quite there.

We may be seeing some developers like Violition max out certain parts and aspects of the 360's archatecture, but that's been going on since developers have complained about DVD size limitations (and I wonder if he's talking about that instead of RAM?)



Back from the dead, I'm afraid.