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@ Squilliam

At lower resolutions having AA does not impact 360 fillrates that much. However there are plenty of high profile 360 games completely lacking anti-aliasing, including (original) exclusives like Halo 3 (best sold 360 game), Kameo (my favourite) and Bioshock (360's Game of the year 2007). That should tell you enough that Anti-aliasing isn't nearly as "free" as Microsoft wants you to believe (this due to tiling).

Either way IMO having full screen anti-aliasing or not does not per se really break a high definition game, there are plenty of design considerations and workarounds to build the best looking console games on the market.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales