Words Of Wisdom said:
You know... it's pathetic how many people think of "Western developers" and "Eastern developers" as entities unto themselves. They're really not. When you have companies as different from one another as Bioware, Valve, Blizzard, and the Bethesda that each handle their games very differently, you'd think people would realize that they don't all act the same. Some companies adapt quickly (EA), some adapt slowly (Take-Two), and some just weather the storm casually glancing down at the peasants around their feet (Valve/Blizzard). Meanwhile companies like Konami have been taking hits financially and SE has had to reverse its flagship title from exclusive to multiplatform to survive the times. It's not a factor of where the company is located or what race of people run it, it's just a matter of some having foresight and covering their butts... and some not.
Mhm. |
The similarities are in the business plans and how they are adapting. The fact is, the western developers are clumped together because generally they are acting the same. They make a bunch of big budget HD games, lose money, make some shitty wii games and complain they don't sell (or make total shovelware that forum goers complain about), and are totally and utterly unable to read the userbase of the wii. They then win an award and get praised by game "journalists" (who are more biased and have less investigative skills than fox news) and think all is ok. Thier models are the same, even if the games they make are different. Its a high risk/low reward strategy. These cannot work.
Now, for eastern developers, many of them are seeing the light significantly quicker. SE has DQ X and FFCC, Capcom is reevaluating alot of their wii titles to add additional resources, Sega is changing to mostly wii development, Konami is prolly going to put suikoden on the wii and a new CV game. Also, it has DS games to help make profits (something most of the western ones do not).
The eastern businesses are run by japenese business men, so they can make quicker changes and can read market trends better. Now, I'm not saying everyone needs to be a business man. Kojima is not one, and does not need to be. But, the people that are green lighting his projects need to be. Western companies are run by gamers that became developers. They have no business sense, they think internet wisdom dictates the direction they go, and they let thier pride delude them into having to make an HD game not matter the cost. Look, Jaffe, a respected and talented developer was able to cuss and throw "fuck" around in his blog talking about how awesome GoW3 looked. What other industry allows this public outburst? Hollywood and sports. Here is a problem: The game industry is neither. The western developers need to get out of the "too many scientists, not enough hunchbacks" scenario and get some real business models made.
And, for Blizzard and Valve, valve has a sucsessful platform in steam that provides a large amount of revenue (and profit I bet) and sells PC games. Blizzard always makes a good game and does not glut with thier titles. They also, more importantly, have the most successful MMO since everquest. This alone keeps them up.
Now Playing: The Witcher (PC)
Consoles Owned: NES, SNES, N64, PS1, PS2, Wii, Xbox 360, Game Boy, DS







