| Squilliam said: There are ~30+ Individual million seller franchises on the Xbox 360 that are third party. To make a sequel to one of these games is probably a safer investment than the Wii at this point. Thats a significant portion of the best development talent which has already found success on the platform. Its a risk at this point to break apart the successful teams (30 developers vs 90 say HD vs Wii) especially considering in 3 years time the next generation will be upon us and they will need teams that size anyway for all consoles, even Nintendo's. Furthermore the development times and expenses are dropping rapidly, 36 months becomes 30 and 30 becomes 24 as the generation progresses.
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Everything you say appears to be things you wish were true, but I see no evidence in the market showing so.
I am not denying that there are not good sellers on any platform, but as time goes by, the market for the Wii is growing so much larger that only a fanboy would ignore it. Add to that the lowered development costs for the platform.
What are things we have actually seen in 2008:
- many titles going multi-platform (shows the individual platforms aren't big enough)
- high profile disappointments (HAZE, TOO HUMAN) that may cost companies their existance.
- downsizing of the development studio's in many companies. One merely can't say this is due to the recession. It is occurring because these comapnies are going in the red. Not all companies are downsizing right now; the wellaimed companies are doing very well.
Businesses can't ignore lower cost, lower risk, and larger market when planning to sell products. You can, but you are a consumer, not a business.







