Squilliam on 02 January 2009
| SMcc1887 said: Its Saints Row, thats all Im saying. I thought it was kind of blurred too, but I never had the same problems with any other game. MGS4 and Uncharted werent blurred so I blame THQ |
Metal Gear Solid used Temporal AA (Whole set of different pros/cons) and Uncharted developers used MSAA IIRC.
Killzone 2 however uses QAA and thats my only gripe with an otherwise excellent game.
Tease.







