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SMcc1887 said:
Its Saints Row, thats all Im saying.
I thought it was kind of blurred too, but I never had the same problems with any other game. MGS4 and Uncharted werent blurred so I blame THQ

Metal Gear Solid used Temporal AA (Whole set of different pros/cons) and Uncharted developers used MSAA IIRC.

Killzone 2 however uses QAA and thats my only gripe with an otherwise excellent game.

 



Tease.