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neotea said:
This is what happens when the rising cost of develop rise to steeply to fast, while the amount of games are being purchase stay roughly the same. The sale of these high budget games have remain on the most part flat while the cost increase, which has affect the ROI drastically.

Wait what?  If that is true why do we get articles like every year that says more games are sold this year than last year with a nice percentage included?