HappySqurriel said:
We're approaching a time where this will become a (fairly) easy problem to solve with some investment because the quality of the models, textures and any human-created content will be able to be produced at a quality level which can be reused (pretty much) forever; and middleware companies can produce libraries of models and textures and sell them because optimization for a particular graphics engine will become less important.
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Only if the console cycle slows down enough for this to happen. As it stands, there's not enough time between one console and the next to create this stuff and have long enough contracts to exploit it and make a profit.







