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leo-j said:
nightsurge said:
forevercloud3000 said:
Chris Hu said:
forevercloud3000 said:
Chris Hu said:
nightsurge said:
@Chris Hu
I wasn't saying Banjo was a bad game, unless you are referring to Mr. forevercloud. I just merely was implying that it wasn't a sales giant like Gears, Fable, and L4D were.

Even though it might not be a sales giant its numbers are pretty decent and so far its been selling at a steady pace and its nowhere near being a bomb in two weeks time it should surpass both Haze and Too Human in sales.

 

 

if Banjo is indeed selling like you say, then it should relieve itself of FLOP status in due time. As of right now it doesn't appear to be that good. If it reaches the 500k mark it is a success in my book. Regardless, PS3 had more games, and more highly praised games then the competition. I mean look at MGS4 and LBP, these are 2/3rds of the most critically acclaimed titles in a decade. GTAIV, MGS4, and LBP are the cream of the crop right now.

Who cares about critical acclain fun factor and enjoyment is really what pushes game sales.  I'm not saying MGS4 is a bad game but if I really want to look at an endless amount of cut scenes I rather watch a real movie.  Also until Sony comes out with a game that cost $90US and sells over 13million copies they are nowhere near the geniuses that the people at Nintendo are.

 

Please tell me you did not just attempt to use that claim? That is the lowest form of prejudice commonly used by a disgruntle fanboy. I am going to take that as a joke and not hold it against you, for its not even true.

MGS4 doesnt have nearly as many cutscenes as most RPGs today, and lasts about twice as long if played at a pace. I compare MGS4 to RPGs becuase they both emphasize story and cinamatics. No one complains about the mounds of text in those games but its a problem here? I dont hear people complaining about Fable 2. That is because There is so much stuff to do in that game it would make your head spin. Same goes for MGS4, in actuallity MGS4 out matches Fable in pure stuff to do. There are multiple paths to every mission, sights to see that Kojima has hidden within the game, badges to collect, online play that is phenomenal. The game outshines anything else on the market right now, best believe it.

And as someone pointed out earlier, sales doesn't always equal quality....

 

I guess you missed the part where MGS4 isn't supposed to be an RPG.  It's a shooter.  One with cutscenes that run up to 90 minutes for ONE cut scene.  That's longer than most movies these days.  Much longer than any RPG cut scene.  The point is, RPG players go into the game expecting the cut scenes.  Shooter fans, even MGS fans, were not expecting that much cinema attention.  Thus why it got some bad rep from reviewers.

 

 Please tell me your joking

Ok, "I'm joking."  Unfortunately what I said and then you bolded, is true.

@blazinhead
They don't use the Elite model and change it.... I'm not sure what you are talking about.  The Core and Premium were all that existed.  Then they added the Elite with a new color, bigger HDD, and a $80 higher price.  The Core and Premiums each eventually changed slightly and dropped $100.  The Elite dropped $80.