Badassbab said:
Halo 3 was definately not 60 fps. The game engine runs at 30 fps, why I dunno since Halo wasn't a graphical tour de force. Don't get me wrong, it looked good with it's vast alien worlds revealing some nice graphics during campaign, but after COD4 came out at 60 fps which was a graphical showcase, Halo 3 looked a bit tame. It's levels were a lot more vast in scope than COD4 (which was mostly indoors or building to building) and that might have something to do with it. |
I never knew that at all. I always thought that it was running at 60 fps. It plays exceptionally well with no slowdown from me. I guess Bungie did a awesome job with Halo 3.







