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bdbdbd said:
@Dryden: I see you edited your post while i was writing my previous post.

Let's say you can play 4 hours on your DS (i guess it's the "fat" model) and you can play the same with iPhone. Then you can talk four hours with your mobile, let's say it's the same you can talk with iPhone. You can browse the web for X hours, listen to music/radio for a number of hours, watch TV for certain amount of time etc. Basically what you have with separate devices, is huge number of working hours for all you do with them, when a multifunction device has very limited hours. Of course, you don't do everything at the same time. You may play games and talk on the phone simultanously or listen to music and play games or watch TV while you talk, browse the web while listening to music, but charging the phone constantly is a pain in the ass. I see people with mobile phones and iPods all the time and why is that? Because listening to music wears the battery and requires additional charging.

The problem with this is that portable game systems need to be portable, and the fact of the matter is that they cease being portable when we choose not to carry them, since we can only fit so many devices in our pockets. The phone is almost always the top priority. An NPD study last month indicated ~80% of portable game system owners used their systems at home. That indicates that people don't actually carry their DS or PSP systems around because, while portable, they're still too big and clunky for everyday use, unless WE KNOW we're going somewhere where we're about to be bored, and need four hours worth of gaming in our hands.

The charge question is a non-issue to me. The iPhone completely charges off any iPod cradle/cable from all previous generations via USB in about 30 mintues.