NNN2004 said:
i wonder why they didnt use this 40% in the multiplat games or they mean that the ps3 peak at 40% ? |
most multiplat games use 0 percent of the thing you are talking about which are the spus because they require additional programming which means additional development costs. This is in particular true for earlier multiplatform games where they didn't know the architecture of the ps3 properly.. They would usually dump all the load on the ppu.







