| hotrodx said: Going multiplatform will benefit the publishers better. Here's an example: Gears of War 2 (360 exclusive): 3.77M to date Call of Duty: World at War (Combined): 3.68M(360) + 2.12M(PS3) to date Unless Microsoft will pay off the (potential) missed profits of 2 million copies (to date), multiplatform is where the money is. Also makes both camps happy. Win-win, right? |
Don't forget that developing for both plateform has a cost, same thing for distributing it 
Even if GOW2 has sell less than CODWAW, it might still generate more benefits.
I don't think MS actually gives money to the developers (this is stupid)... more like proposing free royalties for a defined period I suppose ...
The original Biohsock is a masterpiece, it doesn't get old like some people would pretend here... I can't believe PS3 owners denied it... 0,26 mil is a shitty score for such a blockbuster... shame on you guys...
Evan Wells (Uncharted 2): I think the differences that you see between any two games has much more to do with the developer than whether it’s on the Xbox or PS3.







