ssj12 said:
Thats the issue, people want wasy controls not complex. Having two objects to control with more buttons to use the an WiiMote and it becomes difficult for a lot of people till they get used to it after several years of doing it.
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That is a misconception. People look at RTS and FPS games on PC and think there's too many buttons, but the truth is most of them are simply optional. You are not forced to use hotkeys unless you're in a competitive environment (for example playing an FPS online).
You say alot of people have trouble with the controls on a PC, but how many people have problems with a gamepad? I, for one, absolutely hate gamepads for games except racing games. How many people would complain if you suddenly switched every K+M for a gamepad?
If there ever was a controller that would be named standard, it would be Mouse/Keyboard.
| forevercloud3000 said: Have you not taken a gander at PC game sales for the last 5 years. PC gaming is on the steady decline and game developers are learning this the hard way. It is far too easy to pirate games for PC, so developers make virtually no profit from it. Console gaming out numbers it 20 fold.
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There are over 280 millions PC gamers, PC has more games being developed right now than all consoles combined, NPD said themselves that retail is only a tiny fraction of PC's revenue (30% last year, now it's less).
PC has more exclusives, while consoles are losing exclusives. EA, Activision, Capcom, Square-Enix, etc... are investing on PC now more than ever. Etc...







