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I am shocked sometimes by the gross misconceptions around the term casual player. A casual player could be visualized as the lazy gamer. Imagine yourself being really lazy about your gaming. Think of playing games for less then two hours a week. Think about being very ignorant about game mechanics. Think about having sluggish reflexes. Think about also being impatient. You want it now, and if you do not get it now your going to walk. Hey now your thinking like a casual player.

The casual player knows what they like. They like picking up a game and getting the controls in under three minutes. They want the game to be easy. They also want it in bite size form. They want a thirty minute relationship that they can drop and come back to two weeks later with no penalty. They are in no rush to play other people. They will if one is right next to them, but they are perfectly happy playing by themselves. This is just a silly little way to pass some time.

I suppose the mere thought of playing a game geared towards the casual player terrifies some people who consider themselves as gamers, core gamers, or hardcore gamers. I also think that some of these gamers are utterly oblivious to the fact that there are actually people who game this way or have to game this way. When you play for ten hours a week you judge things by that standard.

For instance people referring to the multiplayer in this very thread. Do you actually expect someone with two hours of play time a week to spend that time on multiplayer. Do you think that kind of player is going to go through the hassle of online play?

Smash Brothers is absolutely a casual game it is the very definition of a casual game. Easy controls, short play sessions, no complex rule sets. There is a reason fighters occupy so many arcade machines. Obviously you can become very good at these games, but you can also be a piss poor player and still enjoy them.