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ph4nt said:
Sonic
3D castlevania TRUE THAT
Halo
DMC
Need for Speed.

Gameplay mechanics that need to die

Random battles: the only reason they were implemented in the first palce was because there wasn't enough power to display the monsters on screen, turn based is fine, just get rid of random battles. Really? Never knew that, cool

lives: this was a gimmick in the arcades to get people to put in extra quarters, we don't need them anymore. they are usually just a set back that makes you restart the game where you left off, unnecessary. At least have a way to track how many times you died so you can improve the next time you play



 

 



"After you win, son, I feel like going for a ride on your bike, haha." ~Doc Louis (Punch Out Wii)