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mrstickball said:
Slimebeast said:

Yeah, those are good points. But I prefer the sandbox trade-off in variety. I adore sandbox.And I'd actually say that sandbox in essence is gorgeous level design - while linear is inferior level design. But most people disagree.

It's different strokes for different folks. I enjoy the gorgeous, varied level designs of linear JRPGs as opposed to more bland, but bigger, setpieces from Oblivion/Fallout (especially Fallout 3).

Mass Effect was a good combo of the 2 - Great set design, and the level design was pretty wide-open on the Main Quest worlds. Side-quest worlds were sandbox, obviously.

level design != art direction