With 200 employees, a game released every year they would need to sell a Million copies per year to break even pretty much if you included advertising expenses etc. *At full price*
200*100k = $20,000,000 per year for Insomniac.
Epic for example, comparing 2nd party developers is worth far more than Insomniac and they have fewer staff IIRC. Sony at present have too many mediocre developers. Its better to have a few good developers constantly churning out multi-million sellers than a bunch of middling 0.5-1.2 million sales developers.
Tease.







