By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Bitmap Frogs said:
Millennium said:
The major reason the 360's attach rate is so awesome is the Achievements gimmick, and this is by design. Get people to overplay their games to death as fast as possible, then provide them with an illusion that there is nothing left for them to do. This gets them bored more quickly, so they run out and buy more games to get MOAR POINTZ.

It's a brilliant move, I'll give them that much. It gets to the heart of one of the biggest problems developers face: as long as people are replaying their older games, they're not buying new games. Replay isn't profitable, and Achievements are the replay-killer.

 

You don't own a 360, right?

It's that obvious huh? This has got to be the first time someone has used the argument that Achievements are a hindrance to replay value as opposed to a boon.

Yup that Gears 2 has no replay value, because once you get your 100,000 kills for that final achievement, you've got nothing left to do.

 



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.