misterd said:
And what does that have to do with Fable? As for BioWare, Baldur's Gate, Baldur's Gate II, Planescape, KOTOR, and Jade Empire gave me plenty of faith.
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Credit where credit is due. Torment's content was all Black Isle baby. Only the engine was liscenced from Bioware. The line gets blurry on a lot of these as Black Isle had the exclusive publishing rights to AD&D games for a while so both names ended up on a lot of Bioware developed titles of that time period.
As for Squillam hes on the fast track to becoming the offical jokester of the Xbox enthuisats.
- I would like to see better developed side quests/planetscapes the downloadable content would be a good template in my mind for what a mass effect 2 sidequest should represent. I'd rather see less side material/environments than have inferior side material.
- Put more focus on the main storyline. I loved every bit of the main story and enjoyed it on 3 full playthroughs thats quite an acomplishment. It ended way to early. Its kind sad I never felt compeled enough to let the council live.
- It's gonna suck for the folks who let Wrex get killed.
- Fix loading and texture popins.
- Fill out the world significantly more. None of the environments felt real or lived in.








