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I agree that each console may have great examples of each genre. But in a general observation, you may see how high the chances can be for a game to be on a platform and do really well based on the technical specs and markleting strategy. And I take downloadable games away from the analysis because it's a completely new platform.

Let's continue:

6. Role Playing:

  • Xbox360: while a traditional RPG can do well on this platform, history shows that it will not be spectacular in sales unless it's of a very well known brand (like Final Fantasy). PC RPG's can do well on 360 since the marketing model is similar(they just have to have great graphics) but what can be the best selling point is the online gameplay. RPG's are in diapers regarding online gameplay and on Xbox360 developers have the best chance to exploit all possibilities even in the MMORPG type. What Xbox360 needs are games with great offline story and an expandable online experience. 
  • PS3: Because PS3 follows the Cinamtic model the most of all three consoles, RPG's on this system should follow the same path: with rich FMVs or cutscenes and a deep story/plot. They do not need to rely on the online multiplayer (though it will be very welcome) as much as with the Xbox360. the only thing is that the cutcenes should give more freedom to the player (dynamic cutscenes) and the transition to curcenes and back to gampleay should be totally seamless.
  • Wii: Because many companies do not have the budget and resources to make a PS360 game, the Wii can give home to many other brands that may not have a chance on other systems (because of money or matching philosophy). Also, the Wii has the chance to be the laboratory to explore gampleay ideas based on the controller. Developers should not dumb down the experience, but instead making the game attractive to as much players as possible amd push it in a proper marketing strategy

 

7. Strategy(Without Peripherals)

  • Xbox360/PS3: strategy games can do well on consoles, but yet there hasn't been a single one to actually do spectacular in sales (maybe Halo wars but I'm skeptical), mostly because of the controls. RTS cannot move easily from PC to console with the standard interface. A game must be from a very powerful and well known franchise to actually start pushing the genre on those consoles. It cannot be new.
  • Wii: Wii must NOT have PC RTS or TBS ports for they will fail miserably, and the main reason is the user interface that requires a keyboard makign it complex to most people. Whet the system needs is a new design of strategy games around the controls in order to make it accesible and seamless (not making the game stupid). This requires a different standard to make a game for Wii.

 

8. Horror

  • Xbox360/PS3: The horror genre has splitted in two, and the Action Horror would find a very welcome home on these systems as long as they are not a joke(Alone in the Dark I'm looking at you ==__==!!). Quick responses, fast gameplay and quick shorts scares that will make you jump out of your chair will do well on these systems mostly because of the graphics and sound that helps create the atmosphere.
  • Wii: While Action horror has the chance to do great (RE4, UC, HotD: Overkill), the system has the greatest potential of true Horror in games, the controls are more natural because arms movements are better than finger movments when you're scared to the point of piss in your pants. The only obstacle is that a game like this must be marketed very differently

9. Point and Click

  • Xbox360/PS3: the genre is very weak on these consoles mostly because it's not considered as important as the active kind of games. they would be so simillar to the PC games and there is not a very powerful franchise to back the game in consoles
  • Wii: I think Zack and Wiki was released ahead of its time (and the name killed the appeal to many)and many people agree that the console can give a new life to the genre. It does not mean that the game can be a wagglefest, but a more direct involment of the player in the game actions and it should not be a PC port.

More to come: