| shio said: Maybe in your mind they got silenced, because all the fears that they had about Fallout 3 came true (bad writing, uninteresting quests/npcs, dumbed-down mechanics). Fallout 3 isn't a bad game, it's actually decent (significantly better than Oblivion), but it doesn't follow the "true Fallout spirit". Did you ever bother reading the major forums (such as NeoGAF) with the (literally) hundreds, if not thousands of Fallout 1 & 2 fans that said "I was wrong" when it came to what Bethsada did with Fallout 3? Your post made you a complete ignorant. Fallout 1 & 2 had B-rated budgets, really low development costs. At the time they were coming from a new and unknown developer, and the unexpected success of Fallout 1 took everyone by surprise, which "forced" them to make the sequel. Both are regarded in the highest order when it comes to roleplaying, and both are STILL SELLING TODAY, many stores still carry both games in budget editions, and GOG.com has both in the top 5 sellers. And no doubt they're still being offered in PC mags (I got my first copy of Fallout 2 from a mag). It's impossible to quantify how many copies of FO 1&2 have been handed. Somehow, I doubt Fallout 1 and 2, combined, have got anywhere near the 4.7 million units that Fallout 3 shipped before it even sold a copy. Whoop-de-friggin-do that FO1 & 2 are in the Top-5 at GoG.com, selling for a whopping $5.99 a copy. I bought my FO2 copy there, mind you. Nevertheless, I've never seen any quotations that said that Fallout 1 & 2 saw some sort of insane sales, and have always been referenced to as a cult-classic....Last I checked, 'cult classics' are usually not well-recieved by the public. And think, if Fallout wasn't relevant then why the hell would Bethesda spend millions and millions of dollars just to get the name? They could've easily made a new post-apocaliptic game. And FYI, Interplay/Black Isle WAS DEVELOPING FALLOUT 3 !!!! But then Interplay went bankrupt and down went everything else. Then Troika (in the future to be called Obsidian) was interested in the Fallout IP and even bidded on it, but Bethesda came along and outbid Troika. Because Bethsada has the cash to buy a series that they could profit on? They didn't buy Fallout 3, they bought the mainline series. I'm suprised you didn't do your research concerning Van Buren before posting this. Van Buren was dropped well before Bethsada got the license to Fallout 3. Van Buren was dropped in favor of Fallout: BoS...Amazing that they'd drop the grandoise Fallout 3 for a cheap console title, no? Here's a question for you: What did Bethesda make on Fallout 3 that's better than it's predecessors? Apart from graphics. You kind of answered your own question when you said that FO3 was outselling Oblivion. They made the Fallout series relevant, sales-wise. If the Fallout series was some sort of uber-seller...Why the heck did Black Isle close down? It doesn't make any sense if the Grand Theft Auto series went bankrupt if it sold well, no? I've never seen any articles concerning the Fallout series selling well. Use vauge budget title positioning, but I don't buy that if Fallout was some sort of huge series, that Interplay would can it so quickly in favor of Brotherhood of Steel for PS2/Xbox. |
Back from the dead, I'm afraid.







