Groucho said:
Nope, it hasn't. And there WILL be great RPGs on the Wii. I am not disputing that at all. Just like I won't deny that having more storage space (and more texture memory, in the case of the PS360) can, and probably would usually, make for a more attractive game, or one with more variety, from a visual standpoint. Variety often adds alot to the immersion of a JRPG (although obviously its not the only factor -- there are a great many)... sorry but its true. I play JRPGs for the stories. I appreciate good visuals, but they are not absolutely necessary. If I could magically refit all my PS1 and PS2 RPGs to have more verticies, high quality textures, etc., etc... would I? You bet I would. Like I said though, you don't *need* great graphics to have a good RPG. If you did, the RPG genre wouldn't have existed before this generation... making the OP utterly meaningless, really (if you take the word "need" at its actual definition). They are a substantial benefit, however, along with all sorts of other space-requiring features, like full voice dialog, tons of great music, lots of extravagant cutscenes, etc. Not required. Just better. Let me be the "first" to stand up and say "I like better".
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While i like more time and money being spent on things like the charaters, plot and gameplay design.
Which isn't capable when reviewers are going to slam you if you don't have the shiniest graphics yet.
Sure you could always just spend more... but then you probably lose money...
Which sure soemone might say "Hey you're a gamer why do you care?"
To which i'd reply "Because i look at more then a present. I'd rather the company stay in buisness."
Also, maybe it's just me... but the best and most gripping JRPGs mostly seem to be the same ones with graphics that would be seen as "Outdated". Suikoden, Persona... etc.
The Final Fantasy series seemed to go downhill once it started caring about graphics... etc.








