| Darc Requiem said: "The gameplay looks like your standard FPS fare, which is to say that I didn't see anything great or remarkable. There's a variety of weapons and abilities to use, but my pants didn't get wet or tight because of them. Gameplay is kind of hard to judge without an actual controller in your hands, so I'm going to reserve judgment on that." Am I the only one that see's a problem with this particular paragraph? I mean setting aside the fact that Mass Effect is neither a first person game nor a shooter, the paragraph comes off as contradictory. If you can't judge the gameplay, which is quite obvious because he/she just stated that the game looked like standard FPS fare when its an RPG, then why even bother with a critique of the gameplay at all. I mean confusing a Third Person RPG with a shooter is a huge red flag IMO. |
This is actually an incredibly good point. Most RPGs (especially Japanese ones) tend to have fighting systems that consist of selecting your guys, selecting the target and watching the action. With Mass Effect they're trying to make it a bit more interesting by giving it substantial FPS elements... and those idiots complain it's not as good as most FPS games? My hat is off to Bioware for trying to innovate in an otherwise very stagnant genre.
They tried it with Jade Empire, which honestly didn't work too well IMHO, but hopefully they're wiser now.







