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Back on topic, I watched that video. I was ready to call the game a failure when I saw the Warthogs engaging infantry with machine guns. Then he finally ran them over and I felt reassured. ;)

The presentation looks very nice, for the most part. I don't like the way units seem to just sit down and shoot at each other. It makes the combat look kinda boring. Having them seek cover or maneuver for position like in Battle for Middle Earth would be nice. Though I suppose it might make unit selection kinda tricky, which brings me to my final point.

The UI looks kinda clumsy. I can tell they're trying to streamline it, the circle menu is quite good. RTSes are just one of those genres which is served very well by having a mouse, and I think if I played the game as it was demoed I'd spend a lot of time wishing I had one. Hopefully they'll find some tricks to smooth the interface out before release.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.