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Zim said:
While at the time I loved FF7 in retrospect you realise a huge amount of the love for it was purely based on the graphics and cutscenes. I actually really dislike what FF7 did to rpgs as it was a huge step backwards, yet because it was so successful most games copied it.

Playing chrono trigger then ff7 is strange because it feels like you are going back in time. CT has a better battle system and no random encounters. Not only that but funnily CT now looks better than FF7. Ct is beautiful 2d whereas FF7 is really really awful 3d, I always dislike that the character designs out of battle are so different to the battle/cutscene character designs. The reason of course being they couldn't get the characters more detailed than just blocks out of battle.

Still I will always like FF7 just because of the nostalgia and the characters, but it does not age well and many many rpgs are far far better. Skies of arcadia immediately springs to mind (althrough unfortunately that too has random battles).

Really looking back at ff7 you can't say that for today there is much good about it. Graphically bad, incredibly simple gameplay etc. In fact I think most people even remember the characters different to how they actually are. Try replaying the game, Aerith dies and it's like erm so what? She has had like 20lines of dialogue, why should I care? There actually isn't a huge amount of character development at all.

Oh and no there is no good argument for random encounters, they are awful. The only game it vaguely makes sense in is pokemon because the whole point is they hide in grass, even then it would be nice if you at least saw grass move so you knew there was a battle, just not what with.

 

Hey hey hey hold it!If it weren't for Aerith,the game would have had a totally different ending.FF7 isn't the best game ever but lets not forget some basic facts about it.