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FilaBrasileiro said:

Thanks, how random are the battles, I can't really stand RPGs that you take 2 steps and there's a random battle (DQI&II come to mind).

 

They are about middle of the road in terms of randomness.  The nice part is once you are stronger than a set of enemies running away from them takes about two seconds.  Really makes everything a lot simpler.

Not to mention later in the game you can teleport just about anywhere, which really cuts down on the random battles.

 



We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a salt shaker half full of cocaine, a whole galaxy of multi-colored uppers, downers, screamers, laughers…Also a quart of tequila, a quart of rum, a case of beer, a pint of raw ether and two dozen amyls.  The only thing that really worried me was the ether.  There is nothing in the world more helpless and irresponsible and depraved than a man in the depths of an ether binge. –Raoul Duke

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