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Kasz216 said:
Solid_Raiden said:
Kasz216 said:
Dryden said:
ChronotriggerJM said:
@Kaz, oh you could probably still make it :P It might just take more creative thought ;) I don't know what the new switches do, but they probably just make things a ton easier.

The new switches have damage indicators, so they need to be shot by the paintinator multiple times to trigger.

As for the other arguments ... LBP, on its own as a platformer with its 25 levels & minigames, is WELL WORTH $60. If you think otherwise than either ( a ) LBP clearly just wasn't up your alley in design, ( b ) you probably hated the floaty physics based controls vs the popular, traditional Mario-style arcade precision, or ( c ) you haven't bothered playing co-op and have missed a huge part of what makes LBP special.

The level creation tools are just gravy. Further, having played with & in the level editor, both on my own and with my son, anyone discrediting the power of the tools Mm provided is doing so without a clear understanding of what LBP is capable of. You need to spend an hour on YouTube looking at creations such as the Gradius level before you comment further on what Mm didn't give you that you think you're entitled to.

It seems pretty simple to me. LBP was made for children of all ages. Whether you're 8 or 28 or 68, you can enjoy LBP if you can appreciate its charms and its cuteness and all of that. If you can't, then that's fine too, just go play something else. But please, do us all a favor and go find some other thread to taint with ignorance.

The optional/expansion content is OPTIONAL. If you don't like it, don't buy it, and don't admonish those of us that did.

The amount of bitching and moaning around LBP is really quite extraordinary to me. My family has gotten dozens and dozens of hours of entertainment from it. My wife loves it. My eight year old son loves it. His friends love it. I love it. LBP will provide my whole family well over 100 hours of game play before it has run its course, I'm sure of that, and that is more than I can say for any other game released in the past three years aside from maybe Wii Sports, Pokemon D/P, and the Guitar Hero franchise. I have already personally invested more time on LBP than I did on Heavenly Sword and Motorstorm and a handful of other PS3 titles COMBINED. It is, IMHO, the best value in terms of cost/playtime going on the system outside of Fallout 3. If people cannot see that, then clearly LBP just wasn't meant for them and they should look for something else to play.

Whining about what you DID NOT get for free with LBP is, quite frankly, not only petty and shallow, but also demonstrates a collosal ignorance of game development, game design budgets and constraints, and the new 80-20 microtransaction-based e-conomy.

There is so much to the LBP package already. Stop complaining.

Except the level creating tools were sold as the main feature of the game.

Not the extras... the levels were supposed to be the "extras"

 

I believe it was the entire package. At least I knew that's what I was buying when I bought it. Also, you have no idea how unreasonable your complaining about the tools are. Your comparing this game to computer programs and things that this game never even tried or attempted to be like. They are entirely two different worlds. This game has a homemade feel to it. It's all about making entire levels and worlds out of everyday materials, not a damn computer program that lets you make a video game. That being said, with enough time, work, effort and ingenuity, you CAN create anything you can dream of, you could even make that gun and the switches, hell, i've seen working pianos and things in this game. But the entire idea is to simulate making these things in your backyard with everyday tools. If you can't grasp that then I'm sorry but you have no idea what this games about and you just want to make up your own idea of what the game should be and judge it on that.

 

Funny cause it was sold as a "Make your own platform game."

Regardless of what you see it as.  That's not what it was sold as.

It was advertised as a "Create a Platformer" game... it's clear as day from all of the ingame stuff, dev interviews and other videos they posted before the game was released.

Your the one who's opinions have changed since then.

 

 Really? Cuz I'm pretty sure that's exactly what the game allows you to make, as well as so much more. I think if you go online with the game instead of making up pointless evidence you'll see thousands apon thousands of platforming levels made by users. Wow, really? This game lets you do that?

Was this game advertised as a "Create a Platformer" game? Yes. Is it a create a platformer game? Yes. Does it let you make platformers? Yes, and so much more. Does it do this with a particular style giving you homemade real world type materials to do this and has it always been advertised as so? Yes. Also, you ARE only limited by your imagination AND the ammount of work you put into it. Like I've said, you can make anywell you damn well please if your not lazy. This game doesn't grant you the powers of God.

You can go back and watch any video from pre-release and when they are making a level you can see just that. Sackboy constructs everything in a homemade fasion using homemade clothes and tools. It has always been shown exactly as it is. If you can't comprehend this, then there is no hope for you at all. Your just delusional. But hey, if this game isn't what you want, don't play it and we'll all be the happier for it. But this game is exactly what it has always been shown and advertised as.




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