I don't think the new FF titles are as bad as you make them out. However I do agree I had more magic playing FF6 and under.
Gambit system has to be possibly one of the biggest good ideas that was most horribly mis-implemented. It was simply Too Good (tm). you could virtually not even play when it came to grinding up cash (via chains) or levels, which made it an odd mixture of pleasure (when I couldn't be bothered) and boring (when I actually wanted to play).
With possible except with FF12, the other FF games feel very linear and closed, esp in the early stages of the game.







