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akuma587 said:

Its random battles that are "turn" based.  All six of your characters go and then there characters go.

The combat is pretty different by RPG standards.  You have six characters and you equip runes on them for magic.  You have a modified kind of MP that gives you a set number of times you can cast the spell (increases as you level up and each rune has usually four different spells on it).

The combat can seem simple, but it has a lot of depth to it.  There are a lot of pretty crazy combination attacks, and you can significantly customize a lot of your characters with special runes and other innate abilities they have.  Some characters have "unique" runes that can't be taken off but which are usually phenomenally good.

The story is pretty decent, but is definitely not as good as Suikoden II's.

There are a million and one things to do in the game, and there are 108 different characters you can get (obviously some are completely worthless, but others are godly).  I definitely recommend using an FAQ if you want to get them all, as a few of them you can't get after a certain point.  Honestly, this is one of the most fun things about the game.

The Suikoden series always has great minigames too.

I'd probably give them game either a 7.5 or an 8 out of 10.  For $6 you are definitely getting your money's worth, as the game is pretty long and has a ton of things to do.

Thanks, how random are the battles, I can't really stand RPGs that you take 2 steps and there's a random battle (DQI&II come to mind).