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This game looks great! I'll have to buy it. One thing that really surprised me is that 1up actually praised the graphics:

Enough of the quibbles -- let's get into Corruption's major accomplishment: the graphics. Or should I say, the artwork. After a few relatively simple early areas, Corruption blooms into colorful and elaborate designs that are thick with atmosphere. The veiny organic walls of a living spaceship pulse and blink at Samus' squishy footsteps; strobe lights and giant steaming tubes give a claustrophobic enemy stronghold a foreboding you feel in your gut; rusty machines creak and whir to life, their intricate clockwork mechanics telling the story of an ancient alien culture better than text or a voiceover ever could.

Amazing as it is to say about a Wii game, Corruption contains some of the best visuals in gaming, period. It can't always mask the hardware's technical limitations (pixelation every time you're up close waiting for a door to open, for example), but in most cases the lighting, attention to detail, and wonderfully cohesive and imaginative art direction more than make up for the Wii's lack of raw horsepower. Put it this way: I found myself wandering through rooms two or three times just to look at them. How many games on any system can you say that about?

If 1UP said that, it must look good