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HappySqurriel said:
leo-j said:
http://www.joystiq.com/2007/08/27/lgc07-lair-hands-on-impressions/ "As far as gameplay goes, we only had a chance to play a flying section, but it was very enjoyable. The SixAxis controls felt great -- which surprised us, since the controls had received the most negative press. Flying around as a dragon was incredibly satisfying as we could feel the weight of the creature when swooping down or pulling up further into the sky." "We were immediately impressed with the visual quality of the game. The effort put into the character models and environments are evident, though there are occasional framerate drops. (We only noticed one framerate dip during the 20 minute play through and it was over within a second or two.) "

I could be wrong, but I thought that many of the reviews dogged Lair because everything except the flying sections were awful (in a simialr way to how they were disapointed with Rogue Squadren 3) ...


Also, IIRC, because the flying sections became repetitive very quickly.  So they got to play a single level and liked the graphics, I think the thread title is a bit too upbeat.