ChichiriMuyo said:
That is a very bold claim to make (so I bolded it). But are you sure that's what they meant? It's certainly not what they said, after all. So to put owrds into their mouth like that is a a dangerous propostion. The only thing they really said is that the Xbox 360 can only just barely handle the game and that the PS3 is hard to program for. The two statements can't even be compared, as they are rated on two different scales. Maybe the PS3 is harder to program than the PCs they are used to, but that doesn't mean they couldn't learn how to do it or that it will always be harder to work with for every developer. It just means they don't want to because they like the way they used to it, as per the comments of the company's most important man when he said he still prefers PC They are just set in their old ways and don't want to adapt to changes they don't initiate on their own (which is human nature). Valve would rather stay PC-oriented, but the market tells them that there isn't a great future in that and they simply can't accept their fate without complaint. It only takes a quick read to learn that some important people in the company don't like anything but PCs, so of course they would complain about anything that doesn't mirror what they already trust and love. The PS3 is harder to work with, but it apparently is capble of giving better results to the people who are willing to work with it. As a consumer I see the trade as a good one. If developers are willing to put in the work they seem to be able to put out a better product (though we have no idea by how much) and that will in turn entice a number of customers to "vote" with their money. |
How is that at dangerous claim? It seems pretty tame since it's perposterous to say that a programmer can't tell you the limits of a piece of hardware. The hardware was made so it's limits should be well known, it's not like the PS3 is a piece of alien technology that has never befoer seen. The only way you would know otherwise would be either because it was designed poorly or you know nothing about how it works. So perhaps the debunking of this is infact true. If not however.
If you had no idea of the PS3's capabilties beyond "It's better then the 360." would you really develop games that tried to push the PS3's limits? Limits you don't know? If so you're likely to develop yourself off a cliff then be forced to go back and downscale everything. That's a fools proposition.
Instead a developer I imagine would wait for Sony to make games that push the PS3 past the 360. However that means it will take years to get 3rd party developers to get to that level because they're current projects will already be designed for "slightly better then 360" level and only new ones will be on that higher level.