selnor said:
The gap before was at it's biggest 7.2 mill. By Jan 01 2009 it will be 8 mill+. I expect by the time KZ2 is here it will be 9 - 9.5 mill. Couple together with and extra 1 -2 years dev time on PS3, and it's perfectly feesible to start to see 360 only developed games. A company could develop 2 games in nearly the length of 1 if they cut out PS3 development. And still sell 5 mill on 360 if the game is good and marketted right.
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Just wondering but how exactly do you calculate 1 or 2 years of additional coding for ps3 version ? :)
And using Vgchartz data:
X360 games that sold more than 5 milions:
Halo 3
Cod IV
GTA IV
Gow
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