| CDiablo said: Im sick of this micro transaction shit. I buy a game(I dont own LBP) at full $60 price and then they nickel and dime you so that you are paying near $100 by the time things are said and done. You guys have no idea how much the Gears map pack pissed me off......I buy a game and a month and a half later they say you have to pay $10 more to have the complete game. I know they arent forcing me to pay for these things but to own the definitive version of the game you have to own them. |
I understand the sentiment, although I think it depends on the context of the game.
On PC map packs were almost always free and served as a both a 'thank you' and a lure for later purchasers. Only some form of major expansion ever had a cost.
It seems 360 and PS3 have changed the rules, with maps, etc. having a small but not insignificant cost if there are enough of them and you buy them all. Personally I'm not comfortale with this, and see Criteron's support of Burout Paradise as an example of how you should do it - i.e. nice, free new content with a major expansion coming that seems worth the price.
LBP falls into two camps for me - on the one hand the cost of the costume's is fairly outrageous, but on the other the whole context of the game suits expansions, and I'm more than happy to pay for what seems a fair expansion. Case in point the MGS stuff - a whole set of levels, content, etc. built around MGS. I don't expect LBP to launch with that and am happy to pick it up for the price.
I think DLC is here to stay, I just wish the model was more consistent and we didn't see so much DLC that is minor yet has a daft (even is small in the big scheme of things) price.
Personally I blame the Oblivion saddle bags - that's where I think the rot set in. And I'd note that on PC you could get any number of saddle bag add-ons for free vs having to pay on 360.
Try to be reasonable... its easier than you think...







