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BTFeather55 said:

     It is good that you bring up Brawl and Mario Kart Wii as they are actually good examples of how sales trends are going on the Wii.  And Mario Kart Wii comes the closest to bridging the gap between the games like Wii Fit and the more core games in sales.  Brawl by all accounts is a much better game than Mario Kart Wii.  It has 92.981 at Game Rankings and is considered to be the third best game on Wii.  It has sold more than Mario Galaxy the Wii's best game 7.75 to 7.53 million respectively.  On the other hand,  Mario Kart Wii's Game Rankings score is 82.020 (still good enough to rank it as the 15th best game on a console which actually shows how weak the Wii's lineup is in general .  .  . the 360's 15th best game has a score of 90.450.  Kart isn't rated as highly as past Nintendo Mario Kart's on earlier consoles (the SNES, N64, Cube, DS versions all have higher aggregate review scores); yet here we see the superior game which offers a lot in comparison to the games in its series, Brawl, being outperformed to a great extent saleswise by the weaker game that really doesn't do as much.  Mario Kart Wii has sold 11.57 million copies showing developers that they don't really have to improve their games in any way if they want a shot at worldbeating sales on the Wii.

 

For me Mario Kart is a better game because it has better controls.  None of my friends/family will play games that require use of the analog stick.   They love wii sports and mario kart because the controls are intuitive.

Therefore if developers want world beating sales then their games better have intuitive controls.  No joystick.