Kyros said: By defacto this lowers all costs for anything developed on Wii versus its HD counter-part. Setting the DirectX or OpenGL setting on 640*480 instead of 1280*720 makes games cheaper? Wow that's cool. By that definition 10 year old PC games that did run in 1024*768 must have cost 20million? I think you should make a little research here. |
There is a difference between upscaling and an image already being at 1280*720. This arguement is pointless though, because if your willing to be so baseless then you'll just attempt to drag me with you into something more baseless then prove a baseless point. Touche?
I'm Unamerica and you can too.
The Official Huge Monster Hunter Thread: