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d21lewis said:
I was NEVER able to find a good used AAA Gamecube game. People would buy those games and hang on to them for years. Why was that?

Developers can figure it out. Games cost $50-$60. Why in the hell would someone pay that much for a game, just to turn around and trade it for $20-$30 a few days (if not the very next day!) later? Make games that people want to keep forever (I have games I may never play again, but the playthrough was so good, they will stay on my shelf forever) and you won't have to worry about an after market.

 

Nintendo AAA games really buck the trend.

I sold my Gamecube games when the Wii was launched.

10 title

5 sold for 50/60 percent of original price

3 sold for 75 percent of original price

2 made a profit

Legend of Zelda : The Twilight princess (Bought 35 GBP : Sold 60 GBP) Apparently there was a huge TP shortage at Xmas.

Metal Gear Solid : The Twin Snakes (Bought 20 GBP : Sold 40 GBP) Apparently its as rare as hens teeth in good cond.