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I was NEVER able to find a good used AAA Gamecube game. People would buy those games and hang on to them for years. Why was that?

Developers can figure it out. Games cost $50-$60. Why in the hell would someone pay that much for a game, just to turn around and trade it for $20-$30 a few days (if not the very next day!) later? Make games that people want to keep forever (I have games I may never play again, but the playthrough was so good, they will stay on my shelf forever) and you won't have to worry about an after market.