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Paperdiego said:
Impulsivity said:

   I think that without a doubt Apple will become the mass market gaming king with the iphone/ipod touch/whatever replaces both of them.  Ironically Apple out casualed Nintendo, the current casual king.

   I will admit the average Iphone game isn't great, though, to be fair, most DS games suck PRETTY damn hard too.  After years on the market there are maybe 10 DS games worth a damn and so much shovelware that you could spend a year with a tractor working through it and still not be done.  That goes more or less for the PSP as well.  Nintendo and Sony toss crap into their console (that is barely functional outside just basic game playing in Nintendo's case) and ask for 30-40 dollars PER GAME.

 

this statement is why this thread fails..

its not vary "fair" seeing how most games on ALL systems mostly suck!

 

 

 

  I will totally accept that the vast majority of games fail.  The point is not that the iphone will be immune to failure, but that it will A) have far more games and more causal games in particular and B) that the games will be a tiny fraction of the price.

 

   As an example http://toucharcade.com/2008/12/13/namcos-i-love-katamari-for-the-iphone/ This game looks almost the same as the PS2 katamari game I love (or the PSP one) and yet guess the price.  30 bucks like the PSP version?  50 bucks like the 360 version was at release?  NO! 7.99!

   And yes there have only been 10 good-great DS games thus far.  Most of those 10 are rehashes of games already release on other systems as well (mario 64, chrono trigger ect.)  At best you can inflate that to 20 games (there are 20 games above 85 on meta critic), but the point still stands even if you do that.  

 




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