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DTG said:
Because the "lower class" (intellectually speaking, though there is a correlation between education, career choice and intellectual capacity) prefers disposable and shallow fun (provided by previous GTA games) vs a deeper, better storyline that provides some sort of intellectual stimulation. 80% of the population is made up of such people.

 

It'd could be easily argued that the more complex sandboxes of previous GTA's appeal better to creative thinkers since they allow them to enjoy emergent gameplay instead of just trucking along the rails set by the developers.

Really, GTA4's narrative was good for videogame standards but c'mon, considering it intellectual stimulation....





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).