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Gamerace said:
mrstickball said:
disolitude said:
Gamerace said:
disolitude said:
Wii games cost 10-20 dolalrs less than HD games out of the gate. Considering the licensing fees and shipping/packaging costs are the same no matter which platform you publish for one can asume that HD consoles are getting the developer/publisher atleast 10 dollars more for each copy sold.

If a game sells 500K on 360 and 500K on the Wii, the 360 version should logically net 5 million dollars more.

I am not in the industry so I can't really argue this point any better but this can be one of the reasons publishers arent doing more Wii developed games.

According to indsutry analysts, they project a average Wii game makes a profit at 250k but an average HD needs to sell 1m to start  clearing a profit.   Therefore 500k on Wii is a huge profit generator but 500k on 360 is a huge loss.

 

Can you post me a link for this. I heard different numbers (200K vs 500K) and they are like that only because they used a Wii game that costs5 million while 360 one cost 25...

 

Seconded. I'd like a link from these 'industry analysts'. Everything I've seen puts the numbers much closer to 250-300k for the Wii and 350-600k for the X360/PS3 (with the X360 being at the lower end of that number).

 

Can't find it now.  Did find this:

As for this latest realigning, money talks (innovation walks) and you have to assume someone simply woke up and smelled the honey pot. According to chairman and CEO of Foundation 9 Entertaiment Jon Goldman, "Publishers are saying: Instead of spending $15 million or $20 million on one PS3 game, come back to me with five or six Wii pitches." That's because (a) games take far less time to create on the Wii -- 12 months versus two to three years for the competition, (b) it costs roughly $5 million per game in development scratch versus $10 to $20 million for a typical Xbox 360 or PS3 game, and the Wii has been outselling every system except its own handheld DS Lite since November 2006, i.e. some eight or so solid months of market growth.

So 5m vs up to 20m and in some cases 20m (Mario) vs 100m (GTA).   No question Wii development is signifigantly cheaper.

 

 

 WTF? 20 million? Thats a HUGE budget game, even for PS360. I read somewhere Lost Odyssey only took 10 million to make, and thats considered a large budget game.

And how about we compare CoD WaW instead of Star Wars?



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