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MikeB said:
twesterm said:
MikeB said:

Failure rates are measured in percentage of failures per year. A third of launch units failed per year, a vast majority of launch 360s have since failed at least once.

PS2 failures were far less frequent as well as less severe (usually a loose screw). Have you heard of someone who has broken over 12 PS2s within the first three years on the market? Of course not, the same cannot be said about the 360.

 

Yeah, but that was also because you either couldn't find 12 PS2's or didn't want to buy 12 PS2's.  I don't know the failure rate for PS2's in the first year, but everyone I knew who got one in the first year had at least one die on them.  Yeah, it's anecdotal, but it's still something.

I know some people who still have working launch units. So that's 8 years and counting and most issues of users could be easily fixed by themselves (fastening a screw, a bit similar to the well known c64 data recorder issues).

 

Yeah, but how many people actually have the know how to fix that screw?  Even I know how to do that kind of stuff but I dread taking electronics apart (though I probably would if it meant saving a few hundred dollars).

Not everyone knows to go looking on the internet for possible fixes when their console breaks.

And hey, I still know people with launch XBox 360's that work fine in poorly ventilated spots, does that mean the 360 doesn't RRoD?

And since we're still talking anecdotal, I got my PS2 about two years after launch and it always worked fine.  The moment I started watching DVD's in it (I moved it down to my office at home since I had a PS3), it's getting more and more red screens at startup.  Hmm....