MikeB said: Failure rates are measured in percentage of failures per year. A third of launch units failed per year, a vast majority of launch 360s have since failed at least once. |
Yeah, but that was also because you either couldn't find 12 PS2's or didn't want to buy 12 PS2's. I don't know the failure rate for PS2's in the first year, but everyone I knew who got one in the first year had at least one die on them. Yeah, it's anecdotal, but it's still something.