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Failure rates are measured in percentage of failures per year. A third of launch units failed per year, a vast majority of launch 360s have since failed at least once.

PS2 failures were far less frequent as well as less severe (usually a loose screw). Have you heard of someone who has broken over 12 PS2s within the first three years on the market? Of course not, the same cannot be said about the 360.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales